Truffle Trails is a fairly new game from Salami Entertainment, a 3 person Finnish indie game development team. In Truffle Trails, you play as a pig on a rocket cart (no, we don’t know where the idea came from either…) trying to get to the end of each map, collecting as many truffles as possible along the way. The game has 35 different chapters, along with online scoreboards provided by Scoreloop.
After going through Scoreloop registration (assuming that you want to be on the online scoreboard), you are taken to a simple yet effective menu. The graphics aren’t exactly Whale Trail Frenzy-esque, but they get the job done. From this menu, you can go to two different dream zones. For sake of argument, I chose Dream #01 Level 01.
The game was difficult to get the hang of – the pig fell off the cart a fair number times in the first few minutes! The control setup is good, although I feel it is a bit dated compared some more recent games and their semi-transparent buttons; Truffle Trails retains the levers and arrows made famous in flash minigames a few years back.
After I finally worked out how to get past the first level (Spoiler: jet towards the wall at the right hand side, collect the truffle and then roll down the hill), I played through a couple more levels. These were completely different to the first level and more like traditional mobile platformer games – jet up hills, roll down them. Quite why the first level wasn’t like this I’m not sure, but the level style was a lot easier to “pick up and play”, as the saying goes.
Edit: Salami Entertainment reached out to us on Twitter to tell us there is a dedicated “switch the way the pig is facing” button that I didn’t notice. It would have helped with the first level if I had known that.
Even so, I found myself still falling off a lot and getting a bit frustrated. I battled on through the next few levels before calling it a day. If you like Tiny Wings or Trials, you’ll probably like this game also – seen as it is free, it’s worth giving it a go! However, I think the graphics would have to be improved and the initial gameplay made a bit more exciting (I can see from the gameplay trailer below that it gets a lot more interesting, but as this is a first impressions post I haven’t got there yet!) before I would consider purchasing a paid version of this game if one is ever released.
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