Worlds First 4x HD Display from LG

Worlds First 4x HD Display from LG

Here at Coolsmartphone Towers emails zip back and forth like ants in a jam jar.  A good 80% of those are from fellow writer Ronnie Whelan boasting about how good the display on his latest Oppo is.


Well, Mr Whelan is about to be silenced as LG have announced the worlds very first quad HD display for mobile devices.

The screen measures 2560×1440 pixels and is a 5.5″ panel.  This gives a monster 538ppi.

Dr. Byeong-koo Kim, Vice President and Head of LG Display’s IT and Mobile Development Group said.

“LG Display, which pioneered the high resolution mobile market with introduction of the world’s first Full HD smartphone panel in 2012, again opens new possibilities with the successful application of QHD technology.  With this breakthrough, LG Display will continue to raise new standards for mobile resolution and lead the mobile display market.”

According to LG, the display will enable users to enjoy a full view of PC-version web pages at a single glance without image distortion; a contrast to current Full HD displays which only realize 3/4th of a full screen. Also, even when enlarging the screen, users will be able to enjoy undistorted and sharper text.

There is no word on when this technology will filter into the new generation of handsets or of cost however bearing in mind it is only 1.21mm thin and with a bezel of only 1.2mm it could lead to some even more beautiful looking devices – even with the peppers!

 

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  • Martin

    Will they be supplying a magnifying glass so you can read the text?
    Seriously what the hell is the point in a screen with that kind of resolution in a phone? Don’t get me wrong, I love tech, I love the advancements being made, but this size screen with that resolution is just pointless. It is like a willy waving competition. That resolution belongs in a 10″ device, maybe 8″ at a push.
    How about a nice 4″ phone with a 1280 * 720 screen?

    • Paul

      ssh, let them make this.. we need better screen’s with higher dpi for our VR headsets we’ll all be wearing soon! :D

      • the_prof

        That’s actually a fantastic point. Finally we’re seeing the sort of pixel densities which would allow this to happen. I say ‘finally’ like I’ve been waiting for it all my life (I have, sort of), but it’s very encouraging indeed.

        As for how much use it’d be in a handset, well, that’s another thing. It’s a bit like the 4G thing. Most people I know don’t have good enough eyesight to really notice the difference between an iPhone 3GS and an iPhone 4, let alone going from 1080p to this monster resolution.

        I was annoyed at laptop screens for absolutely ages for their paltry 1024×768 resolutions back in the day. We’ve finally got to a position where resolution makes little difference, and text can still be readable at very small sizes on most screens.

        But.. if it doesn’t cost any more when it appears, doesn’t reduce battery life, and looks better, then I’m all for it.

        • Paul

          I do have the Oculus Rift dev unit, its great but the biggest problem it has is still dpi. The display is magnified to help fill your FOV and more importantly bring it back into focus being so close that you still get a poor resolution with the addition of seeing a grid around each pixel.
          I’m also looking forward to seeing what they do for a consumer unit with a higher res screen, but certainly we need continued development on screen tech like this to get the dpi as high as possible for tech such as HUD’s, VR and no doubt things I can’t think of at the moment.
          I agree for handsets there becomes a limit, I have the HTC one now and I feel at 1080p its perfect, and unsure what advantage any higher res would bring. But since the development of tech isn’t used just in phones…bring it on :D

  • You will never silence me, I am a number (1080p), not a free man.

    No, hang on…